The creative economy in Russia has grown to 8.26 trillion rubles and, by the end of 2025, accounted for about 4.3% of GDP. By 2030, its share is planned to increase to 6%, making design, IT, cinema, music, and other intellectual fields more prominent for the entire economy.
Almost 40% of the sector's volume is already accounted for by software development. This is followed by advertising and PR, as well as performing arts. At the same time, more than half of businesses in video games, blogging, online education, and animation are created by entrepreneurs under 35.
Creativity is gradually expanding beyond Moscow: about half of the revenue is generated by the regions. St. Petersburg, Moscow Oblast, Sverdlovsk Oblast, and Novosibirsk Oblast hold strong positions in IT, while Yakutia and Tatarstan are developing their own film and animation projects.
Companies benefit from preferential loans at 3% per annum, grants, tax breaks, and assistance with entering marketplaces and foreign markets. However, growth is still hampered by expensive money, lack of investment, weak intellectual property protection, and a shortage of specialists.
Experts believe that creative industries can provide regions with new jobs and transform local cultural features into commercial products. The greatest potential is seen in software, video games, cinema, animation, design, architecture, and digital content.

Комментарии