No Loot Boxes: Roskachestvo to Check Computer Games for Manipulative Mechanics

Roskachestvo to investigate game mechanics that cause addiction

In 2025, Roskachestvo plans to analyze popular computer games for manipulative mechanics that may extract money from players, including children. This was announced by the head of Roskachestvo, Maxim Protasov.

The main focus will be on games with mechanics such as loot boxes and gacha spins, which are widely used in games like the popular Genshin Impact and Counter-Strike 2. These mechanics can be addictive for players, and the aim of the study will be to identify the risks associated with their use.

Roskachestvo, together with the Internet Development Institute, will create a methodology for assessing the quality of games, which will help buyers determine whether the game meets the Quality Mark. This should increase market transparency and help consumers avoid manipulative practices that affect player behavior.