Interest in computer clubs is growing in Russia. In the third quarter of 2026, the median monthly revenue per establishment increased by 5.5% to 795 thousand rubles, and the influx of new visitors grew by approximately 7.4%. On average, a club began to attract 208 new guests per month instead of 194 a year earlier. Details were disclosed by the Association for the Development of Esports Infrastructure (ARKI).
On average, each club accounted for 2.7 thousand gaming sessions per month — 11% more than a year ago. If previously one visitor played an average of four times a month, now it is 4.6 times. The median revenue per guest per month increased by 10% to 1.2 thousand rubles.
The highest revenue figures for the period from April to September were recorded in the regions, not in Moscow. Primorsky Krai took first place — about 1.3 million rubles per month per club. Second place went to North Ossetia with an indicator of about 1.2 million rubles. Three other regions — Oryol Oblast, Zabaykalsky Krai, and Yamal-Nenets Autonomous Okrug — showed approximately 1.1 million rubles each.
Moscow took sixth place with revenue of about 1 million rubles, and St. Petersburg was eighth with 950.1 thousand rubles.
Ryazan Oblast leads in terms of new visitor influx — an average of 261 people per club per month. In Omsk Oblast, the figure was 240, in Oryol Oblast — 227. Moscow took eighth place with 209 new guests.
According to ARKI's estimates, in 2025, the volume of the Russian computer club market amounted to 30 billion rubles, which is 15% more than the previous year's result. More than 4 thousand clubs operated in the country, whereas at the end of 2024, there were about 3.1 thousand. Demand for computer clubs is expected to remain stable, although indicators change in the summer due to seasonality.